{"architecture_note":"One RL decision agent recommends interventions. The deterministic safety gate and optional explanation layer are not second decision agents.","actions":["do_nothing","recommend_training_match","grant_upgrade_currency","offer_temporary_power_boost","reduce_enemy_power","recommend_recovery_match","unlock_elite_match"],"presets":{"cold_start":{"scenario_name":"cold_start","player_power":500.0,"enemy_power":520.0,"fatigue":0.0,"skill_score":0.5,"consecutive_losses":0,"attempts_on_enemy":0,"best_completion_pct":0.0,"upgrade_currency":0,"upgrade_cost":250,"recent_rewards_24h":0,"training_affinity":0.5,"new_player":true,"advanced_player":false,"temporary_power_boost_pct":0.0,"enemy_power_modifier_pct":0.0,"elite_match_unlocked":false,"day":0},"new_player_stuck":{"scenario_name":"new_player_stuck","player_power":780.0,"enemy_power":1050.0,"fatigue":0.28,"skill_score":0.38,"consecutive_losses":5,"attempts_on_enemy":6,"best_completion_pct":74.0,"upgrade_currency":120,"upgrade_cost":300,"recent_rewards_24h":1,"training_affinity":0.82,"new_player":true,"advanced_player":false,"temporary_power_boost_pct":0.0,"enemy_power_modifier_pct":0.0,"elite_match_unlocked":false,"day":0},"underpowered_engaged":{"scenario_name":"underpowered_engaged","player_power":850.0,"enemy_power":1120.0,"fatigue":0.18,"skill_score":0.55,"consecutive_losses":3,"attempts_on_enemy":4,"best_completion_pct":86.0,"upgrade_currency":210,"upgrade_cost":350,"recent_rewards_24h":0,"training_affinity":0.88,"new_player":false,"advanced_player":false,"temporary_power_boost_pct":0.0,"enemy_power_modifier_pct":0.0,"elite_match_unlocked":false,"day":0},"fatigued_player":{"scenario_name":"fatigued_player","player_power":980.0,"enemy_power":1020.0,"fatigue":0.78,"skill_score":0.58,"consecutive_losses":4,"attempts_on_enemy":5,"best_completion_pct":69.0,"upgrade_currency":180,"upgrade_cost":320,"recent_rewards_24h":1,"training_affinity":0.62,"new_player":false,"advanced_player":false,"temporary_power_boost_pct":0.0,"enemy_power_modifier_pct":0.0,"elite_match_unlocked":false,"day":0},"advanced_bored":{"scenario_name":"advanced_bored","player_power":1450.0,"enemy_power":1050.0,"fatigue":0.12,"skill_score":0.86,"consecutive_losses":0,"attempts_on_enemy":2,"best_completion_pct":100.0,"upgrade_currency":640,"upgrade_cost":500,"recent_rewards_24h":1,"training_affinity":0.35,"new_player":false,"advanced_player":true,"temporary_power_boost_pct":0.0,"enemy_power_modifier_pct":0.0,"elite_match_unlocked":false,"day":0},"high_reward_saturation":{"scenario_name":"high_reward_saturation","player_power":760.0,"enemy_power":980.0,"fatigue":0.32,"skill_score":0.46,"consecutive_losses":4,"attempts_on_enemy":5,"best_completion_pct":76.0,"upgrade_currency":130,"upgrade_cost":300,"recent_rewards_24h":4,"training_affinity":0.7,"new_player":true,"advanced_player":false,"temporary_power_boost_pct":0.0,"enemy_power_modifier_pct":0.0,"elite_match_unlocked":false,"day":0},"near_win_repeated_failure":{"scenario_name":"near_win_repeated_failure","player_power":920.0,"enemy_power":1000.0,"fatigue":0.36,"skill_score":0.61,"consecutive_losses":5,"attempts_on_enemy":7,"best_completion_pct":94.0,"upgrade_currency":240,"upgrade_cost":360,"recent_rewards_24h":1,"training_affinity":0.76,"new_player":false,"advanced_player":false,"temporary_power_boost_pct":0.0,"enemy_power_modifier_pct":0.0,"elite_match_unlocked":false,"day":0}}}